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The game source code is currently for sale. Message me for details.

Questions...What is the pixels size of your Character... and what size of your tileset you are using....

Character size differs, but is usually, more or less, 24px. Standard tile unit in game is 16px.

well having strg as the attack button... isnt optimal.

like i press attack and wanna go right, so strg+d.
well, in firefox thats the shortcut for adding bookmarks.

so either make the game catch all inputs.
or use normal letters instead

Question....Did you make all the animations? for the character and enemies?

No, all animations will be changed later. For now I want to focus only on the core mechanics like dashing, wall jump etc..

Cant beat the big two monster at the top ... and no border at the top level ..I kept just falling on the climb ..... the Dash is fine ... Yes the up with the jump goes out of the screen

Hm.. I wouldn't call this a level, this is purely sandbox level. You can play around but there are no goals yet and no boundaries ;) That will be added later.

At the bottom ( where the spikes) the character goes off screen ...and can see the player health at the top....

I fixed the screen resolution, now player health and score is visible at all times.

Btw, thank you for the comments ;)

https://vysnvnt.itch.io/ui-bars ....I think this health bar  is better then the Heart  Health ...You can add the magic bar with it ...

i will change the health bar for sure, also planning to add mana bar. Those heart icons are pretty ugly :p